Batman: arkham city catwoman loot
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Then you learn that bombs have been planted in there. The ice is completely gone from earlier, but Catwoman is able to go underneath the platform. Use the strategy described earlier, only use the whip when needed for riot gear. Some stuff about her I like, but aside from her ability to walk on areas of the ceiling, she is probably the worst part of the game.
Then proceed to beat Two-Face up. Two-Face and a sniper are in the center, and guards circle around the upstairs and downstairs. Save my name,and website in this browser for the next time I comment. Two men are situated down here, and silent takedown one of them while the other is oblivious. Batman: Arkham City.
Get both of the people upstairs not including Two-Face and his right-hand man. They alternate spots about every 40 seconds, so go to the farside of the room and down the stairs.
After interrogating the thug, you learn Two-Face is in the Museum all the way across the map from where you are. Crawl underneath, upside down the platform and make your way to the Armory.
Try not to engage in combat and use your inefficent whip to move to the museum. Originally posted by wesusa. Then him as well. In my opinion, Catwoman is the most boring character in Arkham City. Inside the Armory, Two-Face and his men have situated them selves.
Do not bother with whip unless having to fight enemies with riot shields. Her thief vision is like a thermal view but is really vomit inducing. Keep running to the end of the hallway and open the door. Then he reveals he sold half of your stuff.
Get up onto the pterodactyl and from there pounce on one of the goons. After defeating the thugs, go onto the right side of the huge fence surrounding the area and open the door.
It's time to retrieve catwoman's loot!
Beat them all up and go down the stairs. You can pick up 2 riddler trophies along the way. Walk up the curved staircase and into the door at the end of the hall.
Once inside, head to the end of the hallway in front of the moving T. Rex and turn left. Catwoman Mission Walkthrough — Part 2 After defeating the thugs, go onto the right side of the huge fence surrounding the area and open the door.
Take the thugs in there. A man should come underneath you along the way, and takedown him. Afterwards, you can start playing as Batman again. Crawl onto the deated ceiling area, and proceed to silent take-downing everyone.